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Armada 2 Downloads > Stations > Federation:
federation stationpack 2 (1.1)
Filename: federation_stationpack_2.1.zip


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8.39 MB
1.1
Aad Moerman
205
12-29-2011
none
Stations > Federation


Average User Rating: 5.5
Number of Votes: 2
Related Files:
Latest 5 Stations > Federation:
- Starfleet Headquarters
- Federation station pack 2
- Zero Hour Fed Starbase
- Zero Hour Federation Shipyards
- Federation mining station (1.2)

5 Other Files by Aad Moerman:
- Klingon stationpack1 (1.0)
- cyard2 (1.1)
- federation shippack kiitbashes (1..0)
- Borg shippack rerelease (1.1)
- faventine (1.0)

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federation stationpack 2 (1.1) - File Description  


Description:
This folder contains the remaning federation stations. I added the fresear2 SOD file, which I forgot in the former pack.

I'm still working on the fbasehq. (animation of the doors is not correct yet.)

Some stations I recreated, of others I edited the mesh.
The yard has a rather high polycount (3700), but that should not be a problem.

Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

All meshes, textures, etc are by me.
The ODF files are edited stock files.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++


Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++


You may use this ship in your mod, just give credit where its due.

THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

Thank you for downloading.



federation stationpack 2 (1.1) - Screenshots  
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federation stationpack 2 (1.1) - File Download Options  

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federation stationpack 2 (1.1) - Readme  
Readme File:
This folder contains the remaning federation stations. I added the fresear2 SOD file, which I forgot in the former pack.

I'm still working on the fbasehq. (animation of the doors is not correct yet.)

Some stations I recreated, of others I edited the mesh.
The yard has a rather high polycount (3700), but that should not be a problem.

Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

All meshes, textures, etc are by me.
The ODF files are edited stock files.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


You may use this ship in your mod, just give credit where its due.

THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

Thank you for downloading.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Installation instructions

Open the SOD folder -->

Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.

Open the ODF folder -->

Put the odf file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.

Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.

Open the Bitmaps folder -->

Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.
**********************************************************

****************************************
Open Sprites --> open gui_global

find the lines:

# Federation wireframes

@reference=256

delete the following lines:

fyardw1 fedwireframe05 0 144 48 48
fyardw2 fedwireframe05 48 144 48 48
fyardw3 fedwireframe05 96 144 48 48
fyardw4 fedwireframe05 144 144 48 48
fyardw5 fedwireframe05 192 144 48 48

fsensorw1 fedwireframe06 0 0 48 48
fsensorw2 fedwireframe06 48 0 48 48
fsensorw3 fedwireframe06 96 0 48 48
fsensorw4 fedwireframe06 144 0 48 48
fsensorw5 fedwireframe06 192 0 48 48

fturretw1 fedwireframe06 0 48 48 48
fturretw2 fedwireframe06 48 48 48 48
fturretw3 fedwireframe06 96 48 48 48
fturretw4 fedwireframe06 144 48 48 48
fturretw5 fedwireframe06 192 48 48 48

fturret2w1 fedwireframe06 0 96 48 48
fturret2w2 fedwireframe06 48 96 48 48
fturret2w3 fedwireframe06 96 96 48 48
fturret2w4 fedwireframe06 144 96 48 48
fturret2w5 fedwireframe06 192 96 48 48

fsuperblw1 fedwireframe06 0 144 48 48
fsuperblw2 fedwireframe06 48 144 48 48
fsuperblw3 fedwireframe06 96 144 48 48
fsuperblw4 fedwireframe06 144 144 48 48
fsuperblw5 fedwireframe06 192 144 48 48

forbitalw1 fedwireframe07 0 0 48 48
forbitalw2 fedwireframe07 48 0 48 48
forbitalw3 fedwireframe07 96 0 48 48
forbitalw4 fedwireframe07 144 0 48 48
forbitalw5 fedwireframe07 192 0 48 48

fresearw1 fedwireframe07 0 96 48 48
fresearw2 fedwireframe07 48 96 48 48
fresearw3 fedwireframe07 96 96 48 48
fresearw4 fedwireframe07 144 96 48 48
fresearw5 fedwireframe07 192 96 48 48

fresear2w1 fedwireframe07 0 144 48 48
fresear2w2 fedwireframe07 48 144 48 48
fresear2w3 fedwireframe07 96 144 48 48
fresear2w4 fedwireframe07 144 144 48 48
fresear2w5 fedwireframe07 192 144 48 48

fupgradew1 fedwireframe07 0 192 48 48
fupgradew2 fedwireframe07 48 192 48 48
fupgradew3 fedwireframe07 96 192 48 48
fupgradew4 fedwireframe07 144 192 48 48
fupgradew5 fedwireframe07 192 192 48 48

next:

find the lines:

# Federation wireframes

@reference=128 (if not present, just add the reference)

add below that list:

fyardw1 wffyard 0 0 128 128

fresearw1 wffresear 0 0 128 128

fresear2w1 wffresear2 0 0 128 128

fupgradew1 wffupgrade 0 0 128 128

forbitalw1 wfforbital 0 0 128 128

fturretw1 wffturret 0 0 128 128

fturret2w1 wffturret2 0 0 128 128

fsensorw1 wffsensor 0 0 128 128

fsuperblw1 wffsuperbl 0 0 128 128


********************************************************************




That should do it.


federation stationpack 2 (1.1) - User Comments  
The following comments are owned by the user that posted them. Armada 2 Files is not responsible for their content.

Total comments: 1 | Last comment: 01-15-2012 at 19:48

 #1 - 01-15-2012 at 19:48
Doom369
From: (San Jose/California)
Joined: June 2nd, 2004
Posts: 706
Science station 2 has moving parts, thats cool. the textures are nice too, better than stock. Science station 1 is a great improvement all the way around. just great work all the way around.



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