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Armada 2 Downloads > Ships > Other:
Vulcan Battle Pack
Filename: vulcan_battle_pack.zip


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4.89 MB
Aerilon
http://www.freewebs.com/stazh
182
12-19-2011
Basic Modding Knowledge
Ships > Other


Average User Rating: 7
Number of Votes: 3
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Vulcan Battle Pack - File Description  


Description:
--------------------------------------------------
Star Trek: Armada II - Zero Hour
--------------------------------------------------
Drelex Class Assault Ship
Sotek Class Heavy Cruiser
Tokra Class Warship
--------------------------------------------------
Vulcan Naval Shipyard (Inc)
--------------------------------------------------


Drelex: Generally thought of as an interceptor, these small Vulcan vessels are typically used as scouts, or to support the larger Sotek. Roughly the size of the Federation Sabre, the Drelex type, whilst not very powerful are fairly quick on their feet, usually able to avoid slow moving weaponry.

Sotek: The flame that drives Vulcan Logic. Almost rivalling a Klingon Vor’cha in size, the Sotek are considerably well armoured for a Vulcan Vessel. In addition to their size, these large red vessels can provide, as well as receive quite a pounding from enemy fire.

Tokra: Rivalling the Federation Galaxy in size, the Tok'ra is a formidable Warship of the Vulcan Navy. Looking in the way of the Romulan Warbird's sheer mass, the Tok'ra is used to justify a stance by the Vulcan independence shortly after the separation from the Federation.



Vulcan Battle Pack - Screenshots  
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Vulcan Battle Pack - File Download Options  

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Download from Worldwide Mirror by FileFront Download Vulcan Battle Pack!



Vulcan Battle Pack - Readme  
Readme File:
##################################################

-------------------------
Credits
-------------------------

- Mesh and Textures credited to Aad Moreman
- Concept for the Drelex and Sotek are via Altom
- Concept for the Tokra and Vulcan Shipyard via Aad Moreman

- Wireframe, Build Button, AdmiralsLog Image, and other game-files were compiled by me (Ash Stephens).
- Contact: ash87uk@sky.com

##################################################

-------------------------
Install
-------------------------
Unless you have already modofied your Armada II Install, you wont need to overwrite anything.
-------------------------

Open the SOD folder -->

Put the sod files into the sod folder of Armada II.

Open the ODF folder -->

Put the ODF files into the odf folders of Armada II.

Open the Textures/RGB folder -->

Put the TGA files into the Textures/RGB folder of Armada II.

Open the Bitmaps folder -->

Put the BMP files into the Bitmaps/AdmiralsLog/ShipImages folder of Armada II.


Open the Sprites folder -->

Find the 'gui_global.spr' file and open it.
Scroll down and locate:

-----
# Federation build buttons
@reference=64
@tmaterial=default
-----

Below the 'b_fspecial' line, add the following:

b_NAVcombat01 gbZHdrelex 0 0 64 64
b_NAVcombat02 gbZHsotek 0 0 64 64
b_NAVcombat03 gbZHtokra 0 0 64 64
b_npcNAVyard gbZHvulyard 0 0 64 64

Next, scroll down and locate:

-----
#Federation wireframes
@reference=256
-----

Below, enter the following:

NAVcombat01w1 zhVulWF 0 0 128 128
NAVcombat01w2 zhVulWF 0 0 128 128
NAVcombat01w3 zhVulWF 0 0 128 128
NAVcombat01w4 zhVulWF 0 0 128 128
NAVcombat01w5 zhVulWF 0 0 128 128

NAVcombat02w1 zhVulWF 128 256 128 128
NAVcombat02w2 zhVulWF 128 256 128 128
NAVcombat02w3 zhVulWF 128 256 128 128
NAVcombat02w4 zhVulWF 128 256 128 128
NAVcombat02w5 zhVulWF 128 256 128 128

NAVcombat03w1 zhVulWF 256 128 128 128
NAVcombat03w2 zhVulWF 256 128 128 128
NAVcombat03w3 zhVulWF 256 128 128 128
NAVcombat03w4 zhVulWF 256 128 128 128
NAVcombat03w5 zhVulWF 256 128 128 128

npcNAVyardw1 zhVulWF 128 128 128 128
npcNAVyardw2 zhVulWF 128 128 128 128
npcNAVyardw3 zhVulWF 128 128 128 128
npcNAVyardw4 zhVulWF 128 128 128 128
npcNAVyardw5 zhVulWF 128 128 128 128

Save and Exit.


Open the techtree folder -->

Find 'tech1.tt' and add the following under the federation ships:

-----
NAVcombat01.odf 0 // assault ship
NAVcombat02.odf 0 // cruiser
NAVcombat03.odf 0 // warship
npcNAVyard.odf 0 // shipyard
-----

Next, locate the 'fulltech.tt' file, and add the following again under the federation ships:

-----
NAVcombat01.odf 0
NAVcombat02.odf 0
NAVcombat03.odf 0
npcNAVyard.odf 0
-----

Save and Exit.

-----
File is now ready for skirmish use.

##################################################

-------------------------
Usage Policy
-------------------------

These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project.

Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me.

Unless otherwise stated, these files are exclusive to Armada2Files (FileFront Network) and MSFC (Majestic Sci-Fi Central), and should not be hosted elsewhere.

##################################################


Vulcan Battle Pack - User Comments  
The following comments are owned by the user that posted them. Armada 2 Files is not responsible for their content.

Total comments: 2 | Last comment: 02-18-2013 at 21:22

 #1 - 12-21-2011 at 15:08
Adm_Zaxxon
Joined: June 29th, 2009
Posts: 427
Ooh, sweet! great textures on the ships, and I love that yard too.Rock

 #2 - 02-18-2013 at 21:22
ahkinum
Joined: February 16th, 2013
Posts: 5
Comment removed. If you need help, please post on the forums where people can see it and respond to you. Nobody reads old comment sections. - Terra_Inc



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