[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
Star Trek: Armada 2
File Search

Armada 2 Downloads > Miscellaneous > Texture Mods:
Vor'Cha Disruptors
Filename: thunderfoots_vorcha_disruptor_mod.zip

Date Added:
Type / Category:
1000.65 KB
Miscellaneous > Texture Mods

Average User Rating: 10
Number of Votes: 3
Related Files:
Latest 5 Miscellaneous > Texture Mods:
- HD Weapons Texture Pack (1.0)
- Weapons Texture Pack (1.0)
- Klingon Texture Upgrade (v(1.0))
- Federation Fleet Ops Mix Tech Yard Patriotic Retexture
- Resource Moon Retexture (2.0)

5 Other Files by thunderfoot006:
- Thunderfoot 3rd Map Pack
- TOS Adversary Pack Add On
- Improved Single Player Campaign (Version 2.0)
- BSG Colonial Fleet Weapons Pack
- thunderfoot s 2D Map Pack

 The Files
 » File Browser
 » File Search
 » Submit Files
 » File Permissions
 » Reviews and you!
 » Achilles Mod Surgery

 Star Trek Armada II
 » Cheats
 » Downloads
    - Demo
    - Maps
    - Mods
    - Media
    - Patches
    - Ships
    - Stations
 » Screenshots
 » Overview
 » Story
 » FAQ

 Star Trek Armada
 » Cheats
 » Downloads
    - Demo
    - Maps
    - Mods
    - Patches
    - Ships
 » Overview
 » Story

 The News
 » Latest News
 » News Archive
 » Submit News

 The Tutorials
 » Milkshape 3D Hardpoint
 » Map Editor Tutorial
 » Custom Music Tutorial
 » AI Files for beginners
 » Joint rotation on MS3D
 » Submit Tutorial
 » More Tutorials

 The Community
 » Links
 » Armada Forums
    - General Discussion
    - Modding & Editing
    - Problems & Help
    - Clan Forums
 » Submit PotD
 » PotD Archive

 The Site
 » Latest Poll
 » Site Rules
 » About
 » Staff
 » Rules
 » Apply To Volunteer
 » Contact

Vor'Cha Disruptors - File Description  

Quality: 8

Overall Rating: 8

Ever got tired of using the Vor'Cha class weapons? Ever feel that you're not really getting the most pleasure out of destroying things? Do you think the experience could be made more enjoyable? Well, stop! We have your answer, or more like, thunderfoot has your answer with new and improved disruptor (and torpedo) textures for the ship that edit what there is and make them look a lot shinier. Gone is the boring red beam and in is the green pulse! Huzzah! Anyhow, recommendable for those of you who like the finer colours in Armada...and of course want more out of destruction.

Vor'Cha Disruptors - Screenshots  
Click to enlarge Click to enlarge Click to enlarge Click to enlarge

Vor'Cha Disruptors - File Download Options  

Primary Download Locations:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central

Download from Worldwide Mirror by FileFront Download Vor'Cha Disruptors!

Vor'Cha Disruptors - Readme  
Readme File:
Vor'Cha Disruptors and Photons by Thinderfoot006

Qa'pla, warriors! You honour my House! I decided to put the 'battle' back in 'battlecruiser' for the Klingons. This mod replaces the stock Vor'Cha(kcruise1) phasers with Klingon disruptors a la SFC3 and also adds in a photon torpedo. There is no 'kc1photono' file in the stock game, so the stock Vor'Cha doesn't have photons. This was developed with elevatormusic's random weapon's textures installed. The Disruptor Cannon wav file is from Armada 1. I use Ash's Apocalypse Vor'Cha in my game because I've always liked the way it looks, it was the second ship I added that worked first try, and, well, just look at it in the screenshots. The ship isn't mine, it is Ash's work. I've included the odf I use with this ship, so the weapons' fire comes off the model in the right places. If you want to use these on a different ship, you will need either the HP map or add and test one weapon at a time, to keep them from firing thru the hull to a target on the opposite side.

To Install
1) Copy the current kc1cruise ODF file installed and place it somewhere on the desktop case you do not like this mod.

2) Place the 'DisruptorCannon.wav in the Sounds/Effects folder.

3) Place the 'kc1phot' and 'kc1photono' in the ODF/Weapons/Photons folder.

4) Place the 'kc1pulse' and the 'kc1pulseo' in the ODF/Weapons/Pulse folder

5) Open the kcruise1 ODF and click on Edit. Replace 'kc1phas' with 'kc1pulse'

6) Add the following lines to the kcruise1 ODF:

//Photon Torpedo
weapon# = "kc1phot"
weaponHardpoints# = "hp##" "hp##"

Remember to change the numbers on the 'weapon' line and 'weaponhardpoints' line to reflect where you put the weapon. Please be careful not to delete ANY of the " marks as then you will get the 'out of memory: Increase file swap size.' error message.

That's it! You are done adding the mod!

I have included a copy of my ODF for Tycoon's SSA Apocalypse - Klingon. This odf and the weapons have only been tested against stock ships. They may be a little weak against some installed mods. Here are where you will find this ship and elevatormusic's random texture mod on A2 Files.

http://armada2.filefront.com/file/_SSAApocalypseKlingon;42809 - for the Vor'Cha
http://armada2.filefront.com/file/Elevatormusics_Random_Textures;79547 - for the textures

Potential Problems
This mod has been tested only within the SP Campaign and Instant Action vs. the 'puter. I do not know if it will work in online Multiplayer.
As always, I accept no responsibility for your 'puter or your game. This file was checked for viruses and completeness before upload. If it doesn't work right the first time, please go back and read the directions. Then, install the mod again AFTER you read the directions.

Gene Roddenberry, for giving us such a cool place to play.
Paramount, Activision & Mad Doc for making and putting out Armada I and II
Tycoon(AKA SupaStarAsh) for the SSA Apocalypse mod
elevatormusic for the random textures mod.
YOU, for D/L'ing this mod.

Release Info.
If you want to use elevatomusic's random texture mod or Tycoon's SSA Apocalypse - Klingon mod, you will have to get permission from them. I have them installed and like them alot. As to this weapon mod, you may use it any way you see fit in anything you might be making. Permission for the weapon mod only is granted prior to you asking me. You Do Not have to give me credit for the Vor'Cha Disruptor mod if you use it somewhere else. You can even pretend it is all your own work. We will always know the truth, won't we?


Any doubts, questions or suggestions, you can E-mail or PM me from here

I am not responsible for any type of damage to your 'puter from misuse of this mod.

Copyright and Distribution Permissions

Copyright notices:

Star Trek, Star Trek Armada II, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions.

Vor'Cha Disruptors - User Comments  
The following comments are owned by the user that posted them. Armada 2 Files is not responsible for their content.

Total comments: 3 | Last comment: 07-15-2007 at 15:25

 #1 - 07-15-2007 at 11:05
From: (Cheshunt)
Joined: April 21st, 2006
Posts: 76
Sweet, totally. I really like 'em, its a real shame im not modding klingons, but now i might start. 10/10

 #2 - A mod to my mod (kinda) - 07-15-2007 at 12:12
From: (Biloxi, Mississippi)
Joined: February 20th, 2006
Posts: 509
Thank you in advance to all who will d/l and use this. I appreciate the support. I cannot make really good ships, but weapons? Laddie, there's something I understand quite well.
I am still fine tuning this for ALL the Klingon ships. I dislike the stock photon fire noise for the Klingon photons. It is too ladylike and wimpy. To replace this wheezy, high-pitched, sniveling whine with something a little more Klingon, open the 'k##phot' file in ODF/Weapons/Photons and look for this line:

fireSound = "pokplas.wav"

replace "pokplas.wav" with "pofwea.wav"

This is the same sound that plays when StarFleet fires photons, I know. But It works nicely as a replacement. Now it sounds like photon tubes launching instead of my neice sneezing in church.

 #3 - 07-15-2007 at 15:25
Joined: March 3rd, 2003
Posts: 1039
A worthy weapon replacement for a ship that is meant to be there to blow up stuff (specially some Carddie stuff big grin ).
As in a review for my Vor'cha variants (new version almost done), a Klingon ship with more weapons, it's the best kind of Klingon ship Rock

When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!

  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:

 Latest Files
 » Dominion and Bre.. (1.0)
 » New Ferengis Starb.. (2)
 » Federation TLE Sta.. (1)
 » Missile Update a.. (1.0)
 » HD Weapons Textu.. (1.0)
 » Weapons Texture .. (1.0)
 » Various Colored Shoc..
 » Fed Yard Retextu.. (N/A)
 » fnx-refit (1.0)
 » Typhon and Fight.. (1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.0934 seconds using 6 MySQL queries and 13 includes
Copyright © 2015 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Blumenkohl. Use of Armada 2 Files materials is subject to certain Terms & Conditions.
TM & © 2015 Paramount Pictures. All rights reserved. Star Trek and related marks are trademarks of Activision, Inc. All rights reserved.