[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
Star Trek: Armada 2
File Search





Armada 2 Downloads > Ships > Federation > TNG, DS9, VOY and Future:
Terran Nebula variants package (1)
Filename: nebulas.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
14.76 MB
1
Limon36
245
01-07-2011
Ships > Federation > TNG, DS9, VOY and Future


Average User Rating: 10
Number of Votes: 1
Related Files:
Latest 5 Ships > Federation > TNG, DS9, VOY and Future:
- Typhon and Fighters Fix - Typhon Texture (1.0)
- Typhon and Fighters (1.0)
- 4 Nacelled Sovereign (2)
- Zandura Class (1.0)
- robert april class (1.0)

5 Other Files by Limon36:
- Terran Empire Defiant class
- Temporal Class (Transwarp Gate ship) (2)
- Cloak Corbimite Refractor
- clock repair
- Clock Tractor Beam

 The Files
 » File Browser
 » File Search
 » Submit Files
 » File Permissions
 » Reviews and you!
 » Achilles Mod Surgery

 Star Trek Armada II
 » Cheats
 » Downloads
    - Demo
    - Maps
    - Mods
    - Media
    - Patches
    - Ships
    - Stations
 » Screenshots
 » Overview
 » Story
 » FAQ

 Star Trek Armada
 » Cheats
 » Downloads
    - Demo
    - Maps
    - Mods
    - Patches
    - Ships
 » Overview
 » Story

 The News
 » Latest News
 » News Archive
 » Submit News

 The Tutorials
 » Milkshape 3D Hardpoint
 » Map Editor Tutorial
 » Custom Music Tutorial
 » AI Files for beginners
 » Joint rotation on MS3D
 » Submit Tutorial
 » More Tutorials

 The Community
 » Links
 » Armada Forums
    - General Discussion
    - Modding & Editing
    - Problems & Help
    - Clan Forums
 » Submit PotD
 » PotD Archive

 The Site
 » Latest Poll
 » Site Rules
 » About
 » Staff
 » Rules
 » Apply To Volunteer
 » Contact





Terran Nebula variants package (1) - File Description  


Description:
I didn't make the model but mod the Textures from Terran Nebula variants package. It work well, these ship are a bit unstop because of the special weapons!!
There should be more the the Terran Empire/mirror universe ship because the Federation looks weak!! This will replace your Incursion which is a dumb but now it is a battle ship, not a destroy ship

17 ships not enough for Terran Empire, but count!!

Long lived the Empire!!



Terran Nebula variants package (1) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge


Terran Nebula variants package (1) - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download Terran Nebula variants package!



Terran Nebula variants package (1) - Readme  
Readme File:
Hi there,

With this zip-file you get 6 out of 8 cannon variants of the nebula class I know of.

I released some of them some time ago at afc. Since then I updated the textures a bit and changed the deflectors. If you have one of the older versions redownload, I guess you will like the result.

All of these ships where seen either on screen or used as study models or shipwrecks (prototypes).
For example fnebproto3 the carrier variant was used in DS9 as a model in Sisko´s office

I made the models following the photos that you can find on the net. If you want to see some reference go to http://www.ex-astris-scientia.org/


Variant 7 the hospital ship is just a texture change of the triangular pod utilized by an other game.
Variant 8 .is not well documented enough to make a model. So I did not include them.


The 6 ships in this package use 3 sets of textures.

Texture usage is as follows:
fmelbourne and fnebproto2 are using the textures Melbourne_1 to Melbourne_4
fspecial, fnebula, fnebproto3 are using the textures Nebula_1_1 to Nebula_1_5
fnebulasr is using the textures Nebula_sr_1 to Nebula_sr_5

The models all have a high poly count between 2284 (nebulasr) to 2842 (fmelbourne) to achieve the quality I wanted.
I tried to cut that number down as far as I could, without destroying its looks.

Since all run perfectly on my computer I think that's no problem.
I cannot guarantee that slower older systems will use them without problems.

I am using large texture files for the ships (512 x 1024 and 512 x 512). This my lead to problems with some older computers / graphic cards ( Excessive lagging for example) . I experienced none but cannot guarantee otherwise.
So you have been warned.

fnebula and fspecial in this package have no wireframe included since they are using the original wireframe that came with armada2.
fspecial also uses the build button of the original game and is therefore not included.


Installation

Copy all .tga-files / RGB into Armada2 / Textures
Copy the .sod-files into Armada2 / SOD
Copy the .odf-files into Armada2 / ODF / Ships
Copy the .bmp-files into Armada2 / bitmaps / Admiralslog / Shipimages


Go to Armada2 / techtree
Open tech1.tt and fulltech.tt and insert:


fnebulasr.odf 0
fnebula.odf 0
fmelbourne.odf 0
fnebproto2.odf 0
fnebproto3.odf 0


Go to Armada2 / Sprites
Open gui_global.spr
Insert the lines

At
# Federation build buttons
@reference=64

insert

b_fnebulasr gbfnebulasr 0 0 64 64
b_fnebula gbfnebula 0 0 64 64
b_fmelbourne gbfmelbourne 0 0 64 64
b_fnebproto2 gbfnebproto2 0 0 64 64
b_fnebproto3 gbfnebproto3 0 0 64 64


At
# Ship Wireframes
@reference=256

insert

fmelbournew1 fmelbournewf 0 0 80 80
fmelbournew2 fmelbournewf 80 0 80 80
fmelbournew3 fmelbournewf 160 0 80 80
fmelbournew4 fmelbournewf 0 80 80 80
fmelbournew5 fmelbournewf 80 80 80 80

fnebulasrw1 fnebulasrwf 0 0 80 80
fnebulasrw2 fnebulasrwf 80 0 80 80
fnebulasrw3 fnebulasrwf 160 0 80 80
fnebulasrw4 fnebulasrwf 0 80 80 80
fnebulasrw5 fnebulasrwf 80 80 80 80

fnebulaw1 fedwireframe02 0 144 48 48
fnebulaw2 fedwireframe02 48 144 48 48
fnebulaw3 fedwireframe02 96 144 48 48
fnebulaw4 fedwireframe02 144 144 48 48
fnebulaw5 fedwireframe02 192 144 48 48


At
# Ship Wireframes
@reference=512

insert

fnebproto2w1 fnebproto2wf 0 0 128 128
fnebproto2w2 fnebproto2wf 128 0 128 128
fnebproto2w3 fnebproto2wf 256 0 128 128
fnebproto2w4 fnebproto2wf 0 128 128 128
fnebproto2w5 fnebproto2wf 128 128 128 128

fnebproto3w1 fnebproto3wf 0 0 128 128
fnebproto3w2 fnebproto3wf 128 0 128 128
fnebproto3w3 fnebproto3wf 256 0 128 128
fnebproto3w4 fnebproto3wf 0 128 128 128
fnebproto3w5 fnebproto3wf 128 128 128 128


Advice:

Check the weapons part of the odf´s for entries you do not have on your system / armada2 installation.
Change them appropriately. I made the odf´s according to my moded version. So there might / will be differences.

Legal:

Now that the unlocked importer plug-in has been released, I have to update the conditions under which you can use my models.

My work can be used in other persons mods if they give proper credit in the read me, under the condition that this mod stays non commercial and is not uploaded to any form of paysite.

There are only 2 websites where I publish my work.
Armadafleetcommand.com
Armada2files.com
You may not upload my work to any other website as singular files.

You are not allowed to take my models change them in any form and re-release them.
You are not allowed to use my models in any form of kitbash, neither the model as a whole nor parts of it. I will never allow my work to be misused for that.

If you want to port my models to any other game and release it, you have to ask for permission first.
I like to know where my stuff is going around

Have fun
Original Developer: shadow_from_afc and minor changes by Limon36 to create mirror universe version


Terran Nebula variants package (1) - User Comments  
The following comments are owned by the user that posted them. Armada 2 Files is not responsible for their content.

Total comments: 4 | Last comment: 06-18-2011 at 23:03

 #1 - 01-07-2011 at 11:13
apoclaydon
From: (Liverpool)
Joined: October 6th, 2006
Posts: 331
quite decent texture work well done

 #2 - Texture - 01-07-2011 at 19:17
Limon36
From: (Powell River)
Joined: May 16th, 2006
Posts: 246
Shadow_from_afc made the original model, so he does get the credited for that part (.sod file), but the rest I made or mod! I mod the Textures by Adobe Photoshop Elements. It trial and error to see if you can edit it without lost the texture because I did try TER_Wallace class but it turn the ship so you only can see it when clock!

 #3 - Forget about the line - 01-07-2011 at 19:31
Limebarker
From: (Powell River)
Joined: October 29th, 2010
Posts: 24
This will replace your Incursion which is a dumb but now it is a battle ship, not a destroy ship

copy lines from the last one that was done by limon36.

 #4 - clock weapons - 06-18-2011 at 23:03
Limon36
From: (Powell River)
Joined: May 16th, 2006
Posts: 246
working on weapons and making work under a clock like the romspy!!Resistance is Futile! but some might be cool but anyone can make them!!



When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!



  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:


 Latest Files
 » Typhon and Fight.. (1.0)
 » Invulnerable Bor.. (0.1)
 » Typhon and Fight.. (1.0)
 » Station B 22 cla.. (1.0)
 » Federation yards t.. (1)
 » Shuttle Shipyard (1.0)
 » Utopia Stations (1)
 » Unity Class Starba.. (1)
 » Kitbash Mod Reva.. (1.0)
 » 4 Nacelled Soverei.. (2)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.0504 seconds using 6 MySQL queries and 13 includes
Copyright © 2014 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Blumenkohl. Use of Armada 2 Files materials is subject to certain Terms & Conditions.
TM & © 2014 Paramount Pictures. All rights reserved. Star Trek and related marks are trademarks of Activision, Inc. All rights reserved.