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Armada 2 Downloads > Stations > Species 8472:
Species 8472 Pack 07 (Research Stations and Fluidic Gate) (1.0)
Filename: 8472_stations.zip


Size:
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Developer:
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Date Added:
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Type / Category:
4.27 MB
1.0
Chiletrek
225
06-29-2010
none
Stations > Species 8472


Average User Rating: 10
Number of Votes: 4
Related Files:
Latest 2 Stations > Species 8472:
- Species 8472 Terrasphere
- Rift Maker Mothership

5 Other Files by Chiletrek:
- Systems Commonwealth Pack 02 (Siege Perilous class pack)
- Systems Commonwealth Pack 01 (Glorious Heritage class)
- Species 8472 Terrasphere
- Species 8472 Pack 08 (Mothership, Embryos and Rift Maker)
- Species 8472 Pack 06 (Defender, Bee and Support Turrets) (01)


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Species 8472 Pack 07 (Research Stations and Fluidic Gate) (1.0) - File Description  


Description:
The seventh pack contains my first version of the updated Species 8472 research stations (all three of them) and the Species 8472 Fluidic Gate.

All models were redone and redesigned using the stock models as a guide. They all have the same color scheme as they are not mobile units and have a similar function to support and enhance your fleets of Bioships. New build buttons, wireframes and Admiral's log pics are also included.



Species 8472 Pack 07 (Research Stations and Fluidic Gate) (1.0) - Screenshots  
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Species 8472 Pack 07 (Research Stations and Fluidic Gate) (1.0) - File Download Options  

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Species 8472 Pack 07 (Research Stations and Fluidic Gate) (1.0) - Readme  
Readme File:
Species 8472 Pack 07 (Research Stations and Fluidic Gate):

Hello:
I am Chiletrek and this mod contains my version of the Species 8472 Research Stations and the Fluidic Gate.

Species 8472 is a powerful presence in the game, but it is always one of the most neglected races, still it is between the races with the best quality of stock models and textures; but after this many years since the game first came out, all races began having updates on their models and now I wanted to try and give Species 8472 some new models and, in this way, to update them a bit.


Things I made:

1) New models and textures to replace the stock Species 8472 Enhancer (and pods), Biogenesis Core (and pods), Metogenesis Core and Fluidic Gate. All been been released together as they share the same texture color scheme and somewhat similar functions.

2) New buildbuttons, wireframes, Admiral's Log pics and ODFs.

3) This Read me.


Installation Instructions:

Before anything, you should make a backup of your files since they will edited and/or replaced. The file that will receive a big editing will be gui_global.spr, so try to have a backup of it before editing it, so it will be easier to revert to a previous state.

1) Unzip the contents of this file on a temporary folder.

2) Open your Star Trek Armada II folder.

3) Copy .sod files from this "SOD" folder and paste them in your SOD folder located in the main game directory.

4) Copy 8472_AdvancedResearch.bmp, 8472_BasicResearch.bmp, 8472_FluidicGate.bmp and 8472_ShipUpgradeResearch and paste them in your bitmapsAdmiralsLogShipImages folder.

5) Copy the content of the "stations" folder and paste them in your odfstations folder. Replace if asked, these are the files are the stations' main odf files. No new odfs are needed for the Pods.

6) Copy all .tga files of the "RGB" folder and paste them in your TexturesRGB folder.

6a) The files with the -512 suffix are lower resolution versions of the texture files (512x512), copy these one and rename them by removing such suffix if you have lags ingame or if don't want/can't use the higher resolution ones (1024x1024).

7) Open your Sprites folder and open gui_global.spr with Notepad.

8) Search for: #8472 Wireframes
@reference=128

9) Paste these lines:

8472_basicresearchw1 8472_research01wire 40 0 40 40
8472_basicresearchw2 8472_research01wire 0 40 40 40
8472_basicresearchw3 8472_research01wire 40 40 40 40
8472_basicresearchw4 8472_research01wire 80 0 40 40
8472_basicresearchw5 8472_research01wire 0 0 40 40

8472_advancedresearchw1 8472_research02wire 40 0 40 40
8472_advancedresearchw2 8472_research02wire 0 40 40 40
8472_advancedresearchw3 8472_research02wire 40 40 40 40
8472_advancedresearchw4 8472_research02wire 80 0 40 40
8472_advancedresearchw5 8472_research02wire 0 0 40 40

8472_shipupgraderesearchw1 8472_research03wire 40 0 40 40
8472_shipupgraderesearchw2 8472_research03wire 0 40 40 40
8472_shipupgraderesearchw3 8472_research03wire 40 40 40 40
8472_shipupgraderesearchw4 8472_research03wire 80 0 40 40
8472_shipupgraderesearchw5 8472_research03wire 0 0 40 40

8472_fluidicgatew1 8472_fluidicgatewire 40 0 40 40
8472_fluidicgatew2 8472_fluidicgatewire 0 40 40 40
8472_fluidicgatew3 8472_fluidicgatewire 40 40 40 40
8472_fluidicgatew4 8472_fluidicgatewire 80 0 40 40
8472_fluidicgatew5 8472_fluidicgatewire 0 0 40 40

if you cannot fine the @reference=128 line, you can add it, this will allow for the correct visualization of the new wireframes.

10) Now Search for:

8472_fluidicgatew1 8472wireframe04 0 48 48 48
8472_fluidicgatew2 8472wireframe04 48 48 48 48
8472_fluidicgatew3 8472wireframe04 96 48 48 48
8472_fluidicgatew4 8472wireframe04 144 48 48 48
8472_fluidicgatew5 8472wireframe04 192 48 48 48

8472_basicresearchw1 8472wireframe04 0 96 48 48
8472_basicresearchw2 8472wireframe04 48 96 48 48
8472_basicresearchw3 8472wireframe04 96 96 48 48
8472_basicresearchw4 8472wireframe04 144 96 48 48
8472_basicresearchw5 8472wireframe04 192 96 48 48

8472_advancedresearchw1 8472wireframe04 0 144 48 48
8472_advancedresearchw2 8472wireframe04 48 144 48 48
8472_advancedresearchw3 8472wireframe04 96 144 48 48
8472_advancedresearchw4 8472wireframe04 144 144 48 48
8472_advancedresearchw5 8472wireframe04 192 144 48 48

8472_shipupgraderesearchw1 8472wireframe04 0 192 48 48
8472_shipupgraderesearchw2 8472wireframe04 48 192 48 48
8472_shipupgraderesearchw3 8472wireframe04 96 192 48 48
8472_shipupgraderesearchw4 8472wireframe04 144 192 48 48
8472_shipupgraderesearchw5 8472wireframe04 192 192 48 48

below the @reference=256 and erase them, this will allow the use of the new wireframes instead of the original ones.

11) The build buttons are new designs using Yacuzza's 8472 button template from the Twilight Mod, the will replace stock buttons but they don't need new codes.

MS3d files are present in the MS3d folder, if someone wants to take a look at them ;) .

12) Pheewwww, Finally, you are ready to enjoy this mod, I'm sorry to make such long read me but it was neccesary to try to avoid problems.


Credits:

1) Gene Roddenberry: For creating the Star Trek saga. Thank you very much!

2) Activision and Mad-Doc Software: For making the game.

3) Yacuzza for allowing me to use his Species 8472 button template from the Twilight Mod.

4) My friends, who have been quite insistent with me so I can begin releasing new modding materials XD .

5) Chiletrek (me!): Made the new models and textures.

6) You: For taking your time to take a look at my mod :)


Contact:

Any doubts, questions or suggestions, you can E-mail me at: astro_nejiro at hotmail.com

If you want to include any of my models into your mod, please let me know :) .
--------------------------------------------------------------------

I am not responsible for any type of damage, either for virus or for the use of this MOD.

Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices:

Star Trek, Star Trek Armada II, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions.


Species 8472 Pack 07 (Research Stations and Fluidic Gate) (1.0) - User Comments  
The following comments are owned by the user that posted them. Armada 2 Files is not responsible for their content.

Total comments: 5 | Last comment: 06-30-2010 at 11:05

 #1 - 06-29-2010 at 04:01
Terra_Inc
From:
Joined: October 19th, 2008
Posts: 308
WOW! 10/10, this is much better than I expected! Chile, great work! stick out tongue

 #2 - 06-29-2010 at 04:22
dan1025
From: (South Wales, Cwmbran)
Joined: January 29th, 2007
Posts: 631
Stunning work here Chile, especially the Fluidic Gate! Amazing!

10/10 smile

 #3 - 06-29-2010 at 11:01
apoclaydon
From: (Liverpool)
Joined: October 6th, 2006
Posts: 331
kool well done been waiting for these

 #4 - 06-29-2010 at 17:17
Chiletrek
From:
Joined: March 3rd, 2003
Posts: 1039
Hello:
And thanks for your comments smile
I guess the Fluidic Gate has been the model that got more changes in the design, but I still wanted to keep it's characteristic upper arms.
Just one more pack to release and all stock models will be ready big grin .

 #5 - @#4 - 06-30-2010 at 11:05
Terra_Inc
From:
Joined: October 19th, 2008
Posts: 308
Sounds great!



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