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Armada 2 Downloads > Stations > Federation:
Space Dock
Filename: fdock_ur.zip

Date Added:
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5.26 MB
Stations > Federation

Average User Rating: 9
Number of Votes: 4
Related Files:
Latest 5 Stations > Federation:
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- Shuttle Shipyard (1.0)
- Federation Heavy Weapons Platform (1)
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- federation stationpack 2 (1.1)

1 Other Files by Shadow:
- Federation Orbital Habitat Station

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Space Dock - File Description  

This has to be one of the best looking Space Dock models I have seen. I am not quite sure on the poly count of them though, however, they do look high. Nevertheless, for a Station of this size, I do not see that as a problem. You aren't / shouldn't have the need to go filling up your map with them.

I believe the scaling is a little off though, compared to a ship in one of the pictures. Though, again, you can't really be fussy about this. Considering the size of ships, stations and planets in Armada, this has been made big enough.

I am also to understand there are three models of this Station, all different. I can't personally tell them apart from the screenshots, maybe they're different in-game? Who knows. But yeah, if you are a fan of the Federation, and are in need of a Space Dock (or a new one) then this would be a definate download.

- Ash

Space Dock - Screenshots  
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Space Dock - File Download Options  

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Download from Worldwide Mirror by FileFront Download Space Dock!

Space Dock - Readme  
Readme File:

here is my version of the federation spacedock and two variants of it.

fdock_ur depicts the larger TNG Version of the spacedock that can support even the largest federation ships.

fdock2 depicts the smaller TMG Version
fdock3 can be used as a variant of it.

fdock_ur is a HQ-Model with 7148 polys.
fdock2 is a HQ-Model with 7988 polys.
fdock3 is a HQ-Model with 8204 polys.

fdock2 / 3 have higher poly- counts due to their antennae configuration

Since all run perfectly on my computer I think thats no problem.

I am using large texture files for the stations (1024 x 1024). This my lead to problems with some older computers / graphic cards ( Excessive lagging for example) . I experienced none but cannot guarantee otherwise.
So you have been warned.

I made the models following the photos that you can find on the net. If you want to see some reference go to http://www.ex-astris-scientia.org/

Do not be astonished about the long weapons list. The stations is quite tall so they are needed.
I have seldom seen it using them all.
If you do not like it change it.

HP- Maps are included.
Some additional info:
HP 01 10 are located on the centre axis an used targeting, see the odf.
HP 92 95 are located at the Hangars. I am using them for my fighter squadron. ( Not included )

Should any problem arise with these stations, you can send me a PM on armadafleetcommand.com.


My work can be used in other persons mods if they give proper credit in the read me, under the condition that this mod stays non commercial and is not uploaded to a paysite.

There are only 2 websites where I publish my work.
You may not upload my work to any other website as singular files.


Copy all .tga-files into Armada2 / Textures / RGB
Copy the .sod-file into Armada2 / SOD
Copy the .odf-file into Armada2 / ODF / Stations
Copy the .bmp-file into Armada2 / bitmaps / Admiralslog / Shipimages

All 3 stations use the same texture files.

Go to Armada2 / techtree
Open tech1.tt and fulltech.tt and insert:

fdock_ur.odf 0
fdock2.odf 0
fdock3.odf 0

Go to Armada2 / Sprites
Open gui_global.spr
Insert the lines

# Federation build buttons


b_fdock_ur gbfdock_ur 0 0 64 64
b_fdock2 gbfdock2 0 0 64 64
b_fdock3 gbfdock3 0 0 64 64

# Ship Wireframes


fdock_urw1 fdock_urwf 0 0 128 128
fdock_urw2 fdock_urwf 128 0 128 128
fdock_urw3 fdock_urwf 256 0 128 128
fdock_urw4 fdock_urwf 0 128 128 128
fdock_urw5 fdock_urwf 128 128 128 128

fdock2w1 fdock2_wf 0 0 128 128
fdock2w2 fdock2_wf 128 0 128 128
fdock2w3 fdock2_wf 256 0 128 128
fdock2w4 fdock2_wf 0 128 128 128
fdock2w5 fdock2_wf 128 128 128 128

fdock3w1 fdock3_wf 0 0 128 128
fdock3w2 fdock3_wf 128 0 128 128
fdock3w3 fdock3_wf 256 0 128 128
fdock3w4 fdock3_wf 0 128 128 128
fdock3w5 fdock3_wf 128 128 128 128

If the line @reference=512 does not exist in your version of gui_global.spr copy it also.

Have fun Shadow.

Space Dock - User Comments  
The following comments are owned by the user that posted them. Armada 2 Files is not responsible for their content.

Total comments: 14 | Last comment: 02-23-2011 at 03:56

 #1 - 06-10-2007 at 07:17
From: (some where)
Joined: May 14th, 2005
Posts: 449
have you ever noticed how the scaling of A2 is the same as in the orininal series. planet to ship wise lol. Also i think thats why they never put the big space dock in game. But this is something else!

lovly crisp textures and model! really good scaling (for armada) has the ballance just right in my opinion from looking at the screen shots

 #2 - 06-10-2007 at 09:42
From: (San Jose/California)
Joined: June 2nd, 2004
Posts: 737
I have had this in my game for a month now, and it is beautiful.

 #3 - 06-10-2007 at 15:50
From: (New South Wales)
Joined: March 17th, 2006
Posts: 618
The model looks great, though a little to high polly for me even for a major starbase.

 #4 - The ship in the screenshots?!?!? - 06-24-2007 at 19:07
Joined: February 10th, 2007
Posts: 28
Love the station. Just curious though. What is the ship in the screenshots?!?!?


 #5 - 06-25-2007 at 09:30
Joined: May 23rd, 2007
Posts: 93
I call it Foundation class a warp capable construction ship. It is still in testing since it is a very high poly model.
It is in fact an excelsior study model (canon ship). You can see pictures of it at http://www.ex-astris-scientia.org. It is a ship from the lost era.

 #6 - New to this - 07-18-2007 at 17:48
From: (Washington IL)
Joined: July 17th, 2007
Posts: 2
I did everything in the readme, but I still can't build it.

 #7 - 07-18-2007 at 20:35
Joined: May 23rd, 2007
Posts: 93
To #6. What did you do exactly?
Most common mistake is a spelling error or a forgotten entry (for example in the construction ships odf )

 #8 - 08-15-2007 at 10:58
From: (S. Yorkshire)
Joined: May 21st, 2006
Posts: 699
To #6: How many Stations have you got in the List? The game would never let me have more than a certain number of stations (Item14+ would never work for me)

 #9 - Help - 03-20-2008 at 07:28
Joined: July 21st, 2002
Posts: 19
Can anyone help me when I install these stations on armada2, I can build them, then my game crashes, I really the the stations if I could get them to work

 #10 - 03-22-2008 at 17:53
Joined: May 23rd, 2007
Posts: 93
to #9:

judging from what you wrote, it seems to be an odf- error.
Check the weapons list and see if there are any referrers to a weapon that is not present on your system. If so change that entry.
Same goes for the build list.

 #11 - yea - 05-22-2010 at 05:21
Joined: June 7th, 2009
Posts: 364
im havin a similar problem with mine yea whenever i go to play in instant action to use this dock i get booted via crash n now im gonna have to re install the game again along with all the mods i downloaded frown k whoever relased this mod in the 1st place should have done a full stress test b4 releasing it.

 #12 - 05-25-2010 at 10:08
Joined: May 23rd, 2007
Posts: 93
To #11: a full stress-test as you call it was done, 3 years ago, It worked fine for me as well as for some friends. Thank you. big grin

Read #10

And check the odf´s carefully.

By the way: No one can know in advance which changes you have made in your own moded version. wink
So you have always to check the odf´s and make sure that all references to weapons and so on are valid for your own mod. Than just make the necessary changes.

Some advice : Please be specific in your description of a problem. It helps a lot if one doesn’t have to guess.
big grin

 #13 - Funny - 02-23-2011 at 03:13
Joined: February 19th, 2011
Posts: 5
I'm having the same problems as the previous users. The ship almost builds, but RIGHT as it finishes, the game crashes. I figured it was a wireframe problem, but you guys say ODF related? I'll have to check them.

 #14 - Aha - 02-23-2011 at 03:56
Joined: February 19th, 2011
Posts: 5
Think I figured it out---
For everyone who is crashing before it is built, check the station's ODF file (fdock_ur)... it contains references to two weapons, "gffighter3" and "gdetectf." I have a relatively fresh install and don't HAVE either of these weapon ODFs, which I assume would be in the special weapons folder (although they aren't anywhere on my machine). This looks like an error on the creators part-- he does warn that the fighters are "not included" but he probably should have blocked out that part of the code.
A solution to the crashes, find these parts:
//Fed Fighter Squadron
weapon54 = "gffighter3"
weaponHardpoints54 = "hp92" "hp93" "hp94" "hp95"
//Detector grid
weapon55 = "gdetectf"
weaponHardpoints55 = "hp01"

Now just simply add '//' infront of anything that doesn't already have it, and that will comment out the code and the ship should be built.

Wow, actually, scratch that, it's still crashes on me. Apparently there are ships that are on the build list that a fresh install wouldn't have, it's self destruct mechanism is 'gselfde4' which a fresh install wouldn't have, the line '/Brian additions for context sensitive menus' isn't fully commented out, and good lord, there is even a line where it just says 'finished' which isn't commented out.

This is a really beautiful design, and I like the choices for the size of the station, but I'm giving this an 8/10 because the ODF for 'fdock_ur' was sort of shoddy, and I haven't looked at the other two. A lot of time and effect was clearly put into this project, but if you're going to stress test, please do it on a fresh install.

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