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Armada 2 Downloads > Ships > Federation > TNG, DS9, VOY and Future:
Inquisitor Class (Runner Upper)
Filename: inquisitorv1.1.zip


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1.09 MB
Runner Upper
Dave-Mastor
329
06-02-2007
Ships > Federation > TNG, DS9, VOY and Future


Average User Rating: 5.7
Number of Votes: 7
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Inquisitor Class (Runner Upper) - File Description  


Description:
A new 5-nacelled ship here, for the Federation. |It looks to be some sort of dreadnought, and it does come across as aggressive. Not a bad ship, and it has working lightmaps too. Always a bonus wink

- Ash



Inquisitor Class (Runner Upper) - Screenshots  
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Inquisitor Class (Runner Upper) - File Download Options  

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Inquisitor Class (Runner Upper) - Readme  
Readme File:
The Inquisitor, a Federation Battleship, Nemesis Era.

Now, As of V1.1, Working LightMaps!



Installation


Place 'finquisitor.bmp' in the '\Star Trek Armada II\bitmaps\AdmiralsLog\ShipImages' directory.
Place 'finquisitor.ODF' in the '\Star Trek Armada II\odf\ships' directory.
Place 'inqp.odf', 'inqpo.odf', 'inqsp.odf', and 'inqspo.odf' in the '\Star Trek Armada II\odf\weapons\Phasers' directory.
Place 'fqphot.odf' and 'fqphotpno.odf' in the \Star Trek 'Armada II\odf\weapons\Photons' directory. *if you already have these files DON'T overwrite them*
Place 'finquisitor.sod' in the '\Star Trek Armada II\SOD' directory.
And finally Place 'finquisitorWF.tga', 'gbfinquisitor.tga', and 'InquisTex.tga' in the '\Star Trek Armada II\Textures\RGB' directory. *you can find Medium and Low Res versions of the 'InquisTex.tga' texture in the Extra folder, they are smaller so they run faster at the cost of visual quality*

Next add (via copy & paste) the line:

finquisitor.odf 0

To 'freetech.tt', 'fulltech.tt', and 'tech1.tt'
Found in the '\Star Trek Armada II\techtree' directory.
You can open the above three files with Notepad.

Now in the 'guiglobal.spr' file, in the '\Star Trek Armada II DAGC\Sprites' directory,
*You can also open .spr files with notepad* search and find the line:


# Federation wireframes


And add the lines:

finquisitorw1 finquisitorWF 160 0 80 80
finquisitorw2 finquisitorWF 0 80 80 80
finquisitorw3 finquisitorWF 80 80 80 80
finquisitorw4 finquisitorWF 80 0 80 80
finquisitorw5 finquisitorWF 0 0 80 80


Then search and find the line:

# Federation build buttons

and then a few lines down you'll see the line '@reference=64', under that line add:

b_finquisitor gbfinquisitor 0 0 64 64


and lasly add the ship to to a federation shipyard by adding the line:

buildItem* = "finquisitor"

to the station ODF, usualy the Shipyards are named fyard.odf. rplace the * with the next number on the list, so for the stock Federation advanced shipyard it would look like this:


//Construction Parameters
buildItem0 = "ffrigate"
buildItem1 = "fgalaxy"
buildItem2 = "fspecial"
buildItem3 = "fbattle"
buildItem4 = 'finquisitor'


That should be everything, also you'll probably want to customize the ODFs to suite your game, as they have no special weapons, and the weapon damage probably isn't to scale with the rest of the game.

You can use my ship in your Mod if you want, just as long as you PM me telling me that you're going to. My Gaming forums Username is Dave-Mastor.


Inquisitor Class (Runner Upper) - User Comments  
The following comments are owned by the user that posted them. Armada 2 Files is not responsible for their content.

Total comments: 11 | Last comment: 06-21-2007 at 22:39

 #1 - 06-02-2007 at 09:48
Dave-Mastor
From: (Coeur 'D alene, Idaho)
Joined: December 9th, 2004
Posts: 357
Just FYI, my Filefront name is still Ray 101, though I'd like it changed to Dave-Mastor, to match my forum account.

 #2 - 06-03-2007 at 06:25
insert_name_heer
From:
Joined: May 11th, 2007
Posts: 356
the textures are extreemly dull plus the ship looks like it's constantly at warp.
4/10

 #3 - 06-03-2007 at 10:16
ameba
Joined: July 26th, 2005
Posts: 643
i know the work included in this as i saw it in the forums (and thumbs up for the effort) - but its too cartoonish for my taste still.

 #4 - 06-03-2007 at 14:08
paulhanselluk
From: (Beverley)
Joined: July 11th, 2005
Posts: 298
With a few minor texture edits, this ship would look great as a mirror universe ship...

 #5 - 06-03-2007 at 23:36
Dave-Mastor
From: (Coeur 'D alene, Idaho)
Joined: December 9th, 2004
Posts: 357
*tear*

No, realy, I'll try to make some texture upgrades. wink

 #6 - 06-04-2007 at 06:55
namdnas
From:
Joined: November 18th, 2005
Posts: 28
i love the ship design, it reminds me of the ori from stargate

 #7 - 06-04-2007 at 14:09
Dave-Mastor
From: (Coeur 'D alene, Idaho)
Joined: December 9th, 2004
Posts: 357
Thanks, but, Ori?

 #8 - 06-05-2007 at 08:41
AdmarilRyan
From: (Lincoln)
Joined: May 9th, 2005
Posts: 664
cool design, as has been said more detailed textures would help but the model work is sound.

 #9 - Não consigo fazer dowload - 06-09-2007 at 11:14
starjaes
From:
Joined: June 18th, 2006
Posts: 3
confusednão consegui fazer dowload

 #10 - 06-11-2007 at 17:30
Dave-Mastor
From: (Coeur 'D alene, Idaho)
Joined: December 9th, 2004
Posts: 357
Translation: I did not manage to do dowload!

Inglês por favor!

Or, rather "English Please!"

 #11 - Texture Mod - 06-21-2007 at 22:39
Sabertoothed_Catfish
Joined: June 6th, 2007
Posts: 17
I recently made a texture modification for my game and I'm hoping I have your permission to post it. I think this ship is pretty cool. smile



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