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Armada 2 Downloads > Mods > Total Conversions:
Babylon 5 Armada II
Filename: b5a2_101_full.exe


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116.16 MB
Rivendell Studios
http://www.armadafleetcomma...
43091
11-22-2003
Mods > Total Conversions


Average User Rating: 5.5
Number of Votes: 285
Related Files:
Latest 5 Mods > Total Conversions:
- Star Trek The Void (1.0.0)
- Sigma (Beta 2.0)
- Star Trek Armada II: Fleet Operations Patch (3.1.5)
- Star Trek Armada II: Fleet Operations (3.14)
- Sigma (Beta 1)

2 Other Files by Rivendell Studios:
- Babylon 5 Armada II Pach 1.0.2
- Babylon 5 Armada II Pach 1.0.1


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Babylon 5 Armada II - File Description  


Tech: 10
Balance: 9
Quality: 10
FunFactor: 10
Creativity: 10
Installation Instructions: 7

Overall Rating: 9.3

Description:
This is the real thing people, the full 116meg thing. it puts the Babylon 5 ships and stations into the Star Trek world. Download fast or get your CD!

Tech: 8
Quality: 9
FunFactor: 10
Creativity: 8
Installation Instructions: 7

Overall Rating: 8.4

- lewrbmm69
-----------------------------------
"The year is 2160...and the Shadows are completely destroying us!!"

Okay, so it's not 'quite' how it went, but it's also accurate and entirely true to this mod. Think of everything fantastic that was in Babylon 5 and this mod becomes literally a direct portrayal of the series in stunning form. There truly is nothing left of Star Trek here, from the opening video displaying some nice battles, mostly involving the Shadows gliding through the night and destroying anything they come across, to the completely changed main menu, with a certain B5 feel to it. This is all of course before you get into the game where, words cannot say enough, the mod comes into its own and makes it one of the best mods available to the game.

Where to start? Well, each of the many B5 races (from the Humans to the Vorlons) have respective race fighters and whilst obviously not powerful separately, you can build them up to become very powerful forces, though that isn't to say that that the higher end battleships (or lower classes if you're playing as the mighty Vorlons or Shadows) can take on a good wing of them, although sustaining damage in the mean-time. What you also have to love is the attention to pure detail. Obviously there are plenty of ships to bolster your races fight for victory (or in most cases survival) from the canon ones as seen on the show to totally made up designs which fit in seamlessly and you wish were used on the show. Even to this date, so long after the mods release, the designs and textures hold up, but that's another point.

Visually, this mod is stunning. With rotating station sections, accurate weapons and lots of them to go with some eye-boggling colour exchanges in fleet versus fleet action, the mod will whip you away into a world of its own, bolstering everything included in it. Even the huge Babylon 5 (part of the Alliance of races) still looks amazing, regardless of newer models, including those on the visually better games such as Bridge Commander. This is a hard to believe fact, considering the game is a strategy and technically shouldn't be enforcing these high quality graphics and yet, somehow, it does, with absolutely no problem to quality of gaming.

Expect in this mod also everything you find in the 'real' Babylon 5. Huge jump-gates that allow the mass movement of ships to enemy quarters (think of the Borg's transwarp portal from stock, but much better graphics, also the seen blue and orange hue that is seen on the show). Specials that fit in too, such as the anti-Shadow ships (did someone just scream 'Whitestar' because good people, it's in here!) and telepaths to up the game (literally). Whilst the mod has no single player, understandably so with all the hard work it must've taken, the instant action is the pinnacle of the fun that you can have with this mod. Although 1 vs. 1 does make for some fun skirmishes, there is no way you can beat an all out multi-player slug-fest with either lots of Ai, who fight supremely hard for the map, sometimes more than you or other humans (best arrange that one) who have a vice-like command of their armada, from resource collecting (see the shuttles fly back and forth between sources for resources and their mother-ship freighters) to shipyard selection to the inevitable management of the clash between the fleets.

The year might only be 2007, but Babylon 5 isn't the last best hope for peace...you are!
- Joelteon7 (17/05/07)

-------

Patch 1.01 can be found here.
Patch 1.02 can be found here.



Babylon 5 Armada II - Screenshots  
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Babylon 5 Armada II - File Download Options  

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Babylon 5 Armada II - Readme  
Readme File:
Babylon 5 Armada II
by Rivendell Studios


EarthDome Strategic Operations Centre
Geneva, Earth
Earth Alliance
8:07 am August 21, 2261


Captain, where have you been? You were ordered to report here at 8am sharp! We’re at war, if you haven’t noticed, this isn’t your mamma’s house! Let’s hope the President was right about you: he’s personally asked for you to lead our task force to Sector 452, the Orion Colonies. We’re getting reports of alien activity in the region, and it’s gotten the folks out there a little spooked. We don’t know who or what they are just yet, but your orders are to head out there and find these intruders, and deal with them accordingly. If possible, that means blowing them the hell out of our sky, the Earth Alliance cannot be seen to be weak to anyone. It’s bad enough that they’re contaminating our planet with their ideas and culture; we don’t need them causing problems at our outer colonies too. Is that understood, Captain?


GETTING STARTED

Now, first thing first, you are familiar with the standard EarthForce Armada 2 v1.1 Fleet C&C module, I assume? For this mission, you’ll need to upgrade your command systems to the B5A2 Modification to be compatible with the other ships we’re sending with you. Have your technicians install the appropriate files into the root directory of the existing module; they’ll find it all fairly self-explanatory. You’ll find the improvements we’ve made to the system to be most impressive, I’m sure.

When the system loads, you’ll need to enter the Instant Action area. We currently can’t assign you to a Campaign in the area, as we don’t yet know what you’ll be facing. Settings should be more or less familiar for an experienced commander such as yourself.


ESTABLISHING A BEACH-HEAD

Now, Captain, your first order of business will be establishing a base of operations. This should have all been taken care of in your training; however, you may want to brush up by rereading Admiral Matt’s Guide to the Earth Alliance. Remember, establishing economically will be to your advantage! The military has recently seen a number of budget cuts, and you will be expected to at least partially pay your own way in terms of resources you’ll be using. Metal and quantium 40 will need to be mined from nearby planets and asteroids, and credits from trade will help you to fund EarthForce R&D. Trust me, Captain, you’ll need all the help from R&D you can get. If you prove yourself to be loyal to President Clark and to Earth, you may even earn yourself access to some of the new experimental technologies we’ve been developing.

You’ll find the basics of command and control to be very similar to the old Armada 2 Fleet C&C Module. Rely on your training, and on the skills of the fellow EarthForce officers serving under you to ensure victory for Earth! I’ll leave you to experiment with the new system, and to gain familiarity with some of the newer ship classes to join the EarthForce fleet. Remember your orders, Captain, the President is expecting much from you.

Throughout testing, the command interface has performed flawlessly, and we have gone to great measures to assure this. If you experience any technical difficulties, we would ask that you recreate the command systems again as there was likely an error upon the creation and modifications. If however you find something specific, an specific action, or event, that causes instabilities, we would ask you to inform us at the B5A2 Central (StellerCom address listed below), and we will have our tech's look over the problem immediately.


-Office of the President of the Earth Alliance



DISCLAIMER

Babylon 5, names, characters, and all other related indicia are trademarks of Warner Bros. ©1994-2003 by Warner Bros., a division of AOL Time Warner Entertainment Company, L.P. Babylon 5 created by J. Michael Straczynski. The game Star Trek Armada is an Activision product.


NOTE REGARDING GAMEPLAY

Despite our best efforts, the AI for this mod will only provide a challenge with infinite resources on. In a future patch we hope to correct this problem, but for the time being we suggest that you only play with limited resources during multiplayer games.



CONTACT

Babylon 5: Armada 2 Official Website:
http://www.armadafleetcommand.com/~babylon5/b5-a2.html

Babylon 5: Armada 2 forum located at:
http://www.sgnonline.com/vb/forumdisplay.php?s=ad1a72e219f645abbed93278c5aecc05&forumid=18

Please report any bugs/errors to us in the forum, we’ll be happy to help.


COPYWRITE STUFF

Babylon 5 Aramda 2 Logo and any other Babylon 5 Aramda 2 related material in the mod are copyrighted all other material belongs to the related owners. All rights reserved

Babylon 5 was created by Michael J Straczynski and produced by Babylonian Productions. Babylon 5 characters, names and all related indicia are trademarks of Time Warner Entertainment Co., LP © 1995-1999 Time Warner Entertainment Co., LP. All rights reserved.


Babylon 5 Armada II - User Comments  
The following comments are owned by the user that posted them. Armada 2 Files is not responsible for their content.

Total comments: 135 | Last comment: 08-01-2010 at 07:47

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - you do good wark - Posted by: ewm91 (Member) - 11-22-2003 at 15:52

 Expand#2 - Posted by: Kahless (Member) - 11-22-2003 at 16:09

 Expand#3 - Posted by: lewrbm69 (Member) - 11-22-2003 at 16:36

 Expand#4 - thare are still probloms tho - Posted by: ewm91 (Member) - 11-22-2003 at 16:49

 Expand#5 - Posted by: Deathbyteacup (V.I.P. Member) - 11-22-2003 at 17:04

 Expand#6 - screen shot - Posted by: ewm91 (Member) - 11-22-2003 at 17:17

 Expand#7 - Posted by: Kahless (Member) - 11-22-2003 at 19:47

 Expand#8 - Posted by: ewm91 (Member) - 11-22-2003 at 19:49

 Expand#9 - sint - Posted by: ewm91 (Member) - 11-22-2003 at 19:58

 Expand#10 - Posted by: j14 (Member) - 11-22-2003 at 21:08

 Expand#11 - i tried some thing new - Posted by: ewm91 (Member) - 11-22-2003 at 21:37

 Expand#12 - update - Posted by: ewm91 (Member) - 11-22-2003 at 22:03

 Expand#13 - is the game... - Posted by: ewm91 (Member) - 11-22-2003 at 22:13

 Expand#14 - Missing Icons - Posted by: Kleen (Member) - 11-22-2003 at 23:04

 Expand#15 - concloshon - Posted by: ewm91 (Member) - 11-23-2003 at 12:45

 Expand#16 - Posted by: Guest (cochise46.rescomp.Arizona.EDU) - 11-23-2003 at 19:33

 Expand#17 - well i look for to tham - Posted by: ewm91 (Member) - 11-23-2003 at 21:10

 Expand#18 - Many come to X'ha'dum...none return - Posted by: Captain_Reisen (Member) - 11-23-2003 at 23:17

 Expand#19 - Patch - Posted by: Kleen (Member) - 11-24-2003 at 12:52

 Expand#20 - No pach yet - Posted by: ewm91 (Member) - 11-24-2003 at 13:10

 Expand#21 - Problem with b5 file - Posted by: Steelback (Member) - 11-25-2003 at 01:47

 Expand#22 - Posted by: Guest (c68.190.153.102.roc.mn.charter.com) - 11-25-2003 at 21:25

 Expand#23 - no sawndt at all on some some parts - Posted by: ewm91 (Member) - 11-26-2003 at 06:47

 Expand#24 - Posted by: Squire_James (Member) - 11-26-2003 at 07:04

 Expand#25 - Posted by: Squire_James (Member) - 11-26-2003 at 07:05

 Expand#26 - Why? Why!!!!! - Posted by: Guest (192.146.136.130) - 11-26-2003 at 08:22

 Expand#27 - Posted by: Deathbyteacup (V.I.P. Member) - 11-26-2003 at 09:06

 Expand#28 - sary - Posted by: ewm91 (Member) - 11-27-2003 at 10:33

 Expand#29 - one of the bigest problom - Posted by: ewm91 (Member) - 11-27-2003 at 10:55

 Expand#30 - Posted by: Deathbyteacup (V.I.P. Member) - 11-27-2003 at 11:01

 Expand#31 - a nuther problom - Posted by: ewm91 (Member) - 11-27-2003 at 12:06

 Expand#32 - Posted by: Guest (65-23-213-11.prtc.net) - 11-27-2003 at 12:53

 Expand#33 - ok thanks - Posted by: ewm91 (Member) - 11-27-2003 at 14:29

 Expand#34 - nise site - Posted by: ewm91 (Member) - 11-27-2003 at 14:33

 Expand#35 - More probloms with Rivendell Studios site - Posted by: ewm91 (Member) - 11-27-2003 at 14:40

 Expand#36 - Posted by: Deathbyteacup (V.I.P. Member) - 11-27-2003 at 16:28

 Expand#37 - Posted by: Guest (wbar4.sea1-4-5-124-142.sea1.dsl-verizon.net) - 11-27-2003 at 19:16

 Expand#38 - problem!!!!!!! - Posted by: billybobjoefried (Member) - 11-27-2003 at 19:38

 Expand#39 - Posted by: Deathbyteacup (V.I.P. Member) - 11-27-2003 at 19:56

 Expand#40 - 3d8 - Posted by: Guest (d150-170-154.home.cgocable.net) - 11-27-2003 at 23:11

 Expand#41 - help - Posted by: Guest (144.138.160.228) - 11-28-2003 at 07:29

 Expand#42 - thats werd -win98se - Posted by: ewm91 (Member) - 11-28-2003 at 07:50

 Expand#43 - pach good..but.... - Posted by: ewm91 (Member) - 11-28-2003 at 08:54

 Expand#44 - still old Probloms are thare - Posted by: ewm91 (Member) - 11-28-2003 at 09:38

 Expand#45 - hell yeah - Posted by: Guest (192.146.136.130) - 11-28-2003 at 12:28

 Expand#46 - This is professional! - Posted by: Pyromaniac (Member) - 11-28-2003 at 18:07

 Expand#47 - Problem with mod (not installer) - Posted by: JKemp (Member) - 12-06-2003 at 11:18

 Expand#48 - Posted by: JKemp (Member) - 12-06-2003 at 11:20

 Expand#49 - Narrowed down problem - Posted by: JKemp (Member) - 12-06-2003 at 12:20

 Expand#50 - Posted by: Guest (roc-24-169-8-252.rochester.rr.com) - 12-23-2003 at 20:29

 Expand#51 - Posted by: TACTICAL_CUBE_315 (Member) - 12-29-2003 at 23:44

 Expand#52 - about installer freezeing - Posted by: DarkB5 (Member) - 01-04-2004 at 14:28

 Expand#53 - I am having issues - Posted by: Guest (d226-115-57.home.cgocable.net) - 05-31-2004 at 14:00

 Expand#54 - Posted by: Jemidiah (Member) - 06-19-2004 at 08:29

 Expand#55 - Babylon 5 Mod - Posted by: Transmission (Member) - 06-30-2004 at 18:46

 Expand#56 - Earth Alliance Problem - Posted by: Guest (pD9E511D7.dip.t-dialin.net) - 06-30-2004 at 23:24

 Expand#57 - Spyware - Posted by: Guest (ACBDF1D2.ipt.aol.com) - 07-01-2004 at 22:46

 Expand#58 - I can't get this game to work - Posted by: denster (Member) - 07-17-2004 at 04:51

 Expand#59 - Posted by: tuvoc (Member) - 07-23-2004 at 04:25

 Expand#60 - comments - Posted by: Hallis (Member) - 07-30-2004 at 08:15

 Expand#61 - finally ran into a problem - Posted by: Hallis (Member) - 07-31-2004 at 11:34

 Expand#62 - rested more - Posted by: Hallis (Member) - 07-31-2004 at 12:38

 Expand#63 - OMFG !!!!!! Awesome - Posted by: philmit2 (Member) - 09-04-2004 at 04:14

 Expand#64 - It runs choppy on my machine - Posted by: ThunDar (Member) - 11-04-2004 at 09:57

 Expand#65 - Posted by: Alex_Mcpherson (Member) - 11-24-2004 at 04:54

 Expand#66 - HELP!! - Posted by: tiburonrojo (Member) - 04-18-2005 at 17:00

 Expand#67 - Just one Q - Posted by: scottmc (Member) - 05-17-2005 at 11:33

 Expand#68 - Installer not running - Posted by: Commodore_Wolf (Member) - 05-27-2005 at 17:46

 Expand#69 - A Beaut! - Posted by: cryostoreNL (Member) - 06-16-2005 at 13:04

 Expand#70 - WOW - Posted by: csi_denver (Member) - 08-01-2005 at 04:52

 Expand#71 - BABYLON 4?! - Posted by: cryostoreNL (Member) - 08-15-2005 at 05:46

 Expand#72 - Indeed... - Posted by: LordsofKobol (Member) - 10-20-2005 at 20:21

 Expand#73 - Babylon 5? - Posted by: Lews (Member) - 11-24-2005 at 03:03

 Expand#74 - EA or Shadow Crash Problems - Posted by: Dramatdude (Member) - 11-26-2005 at 09:27

 Expand#75 - Posted by: Dramatdude (Member) - 11-26-2005 at 09:59

 Expand#76 - instant action victory condition - Posted by: b5crazy (Member) - 12-06-2005 at 21:45

 Expand#77 - Wow - Posted by: intrepidsfsu (Member) - 12-12-2005 at 13:48

 Expand#78 - Instant Action - Posted by: Paras1 (Member) - 01-18-2006 at 16:26

 Expand#79 - i cannot build the victory shipyard please help me - Posted by: max_max (Member) - 04-17-2006 at 23:10

 Expand#80 - the narns - Posted by: darleyboy (Member) - 06-24-2006 at 00:46

 Expand#81 - Good but could be better - Posted by: WerdBorg (Member) - 02-16-2007 at 04:07

 Expand#82 - Eleviating Crash Problems - Posted by: WerdBorg (Member) - 02-19-2007 at 01:25

 Expand#83 - Posted by: orc5me (Member) - 05-20-2007 at 10:38

 Expand#84 - Posted by: ECL (Member) - 05-21-2007 at 15:32

 Expand#85 - To answer your insinuation... - Posted by: orc5me (Member) - 05-22-2007 at 10:12

 Expand#86 - Ships Problem - Posted by: WerdBorg (Member) - 05-26-2007 at 14:02

 Expand#87 - Posted by: orc5me (Member) - 05-27-2007 at 05:05

 Expand#88 - All hail the Dilgar-and crush those Earth Alliance Slaves - Posted by: WerdBorg (Member) - 05-28-2007 at 00:00

 Expand#89 - The Republic must make a stand.... - Posted by: orc5me (Member) - 05-28-2007 at 07:56

 Expand#90 - Hahahahahahahahahaha - Posted by: WerdBorg (Member) - 05-28-2007 at 11:07

 Expand#91 - Posted by: orc5me (Member) - 05-28-2007 at 13:35

 Expand#92 - Ha!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - Posted by: WerdBorg (Member) - 05-29-2007 at 00:06

 Expand#93 - Posted by: orc5me (Member) - 05-29-2007 at 00:48

 Expand#94 - Perhaps?????????? - Posted by: WerdBorg (Member) - 05-29-2007 at 08:39

 Expand#95 - Very Good............. - Posted by: orc5me (Member) - 05-29-2007 at 10:00

 Expand#96 - Peace in our time-hmmmmmmm - Posted by: WerdBorg (Member) - 05-29-2007 at 14:35

 Expand#97 - Posted by: orc5me (Member) - 06-02-2007 at 05:11

 Expand#98 - Ok, got one question - Posted by: Ronmcd1076 (Member) - 06-08-2007 at 13:24

 Expand#99 - Posted by: Ronmcd1076 (Member) - 06-11-2007 at 11:25

 Expand#100 - Posted by: ST_and_SW_Freak (Member) - 06-27-2007 at 17:05

 Expand#101 - The Vorlon A.I does not really do anything - Posted by: UltimaRadiant (Member) - 07-17-2007 at 13:10

 Expand#102 - Posted by: orc5me (Member) - 07-19-2007 at 10:53

 Expand#103 - I will try those patches - Posted by: UltimaRadiant (Member) - 07-19-2007 at 12:57

 Expand#104 - Posted by: orc5me (Member) - 07-20-2007 at 05:49

 Expand#105 - Campaign Mode not working - Posted by: gottjos (Member) - 09-08-2007 at 20:18

 Expand#106 - Posted by: 2snape (Member) - 09-18-2007 at 06:01

 Expand#107 - Posted by: Grodie (Member) - 09-18-2007 at 12:08

 Expand#108 - Ohhh - Posted by: WerdBorg (Member) - 11-01-2007 at 12:04

 Expand#109 - Posted by: Ronmcd1076 (Member) - 12-08-2007 at 00:16

 Expand#110 - Posted by: cardassio (Member) - 12-09-2007 at 05:15

 Expand#111 - Posted by: ST_and_SW_Freak (Member) - 12-16-2007 at 10:35

 Expand#112 - Posted by: AdmarilRyan (Member) - 01-28-2008 at 17:10

 Expand#113 - Posted by: orc5me (Member) - 02-16-2008 at 11:21

 Expand#114 - Posted by: WerdBorg (Member) - 02-20-2008 at 06:23

 Expand#115 - Vorlon Revision - Posted by: orc5me (Member) - 02-24-2008 at 04:31

 Expand#116 - E.A Revision - Posted by: orc5me (Member) - 03-04-2008 at 09:37

 Expand#117 - Colony Ships - Posted by: DarthRommel (Member) - 03-30-2008 at 23:24

 Expand#118 - DarthRommel - Posted by: orc5me (Member) - 03-31-2008 at 06:05

 Expand#119 - The Shadows - Posted by: WerdBorg (Member) - 06-29-2008 at 03:26

 Expand#120 - Bit of a problrm - Posted by: WerdBorg (Member) - 06-30-2008 at 20:59

 Expand#121 - Posted by: orc5me (Member) - 07-08-2008 at 14:46

 Expand#122 - Posted by: Freyr (Staff) - 07-09-2008 at 01:02

 Expand#123 - Posted by: WerdBorg (Member) - 07-18-2008 at 05:21

 Expand#124 - Posted by: orc5me (Member) - 07-21-2008 at 08:18

 Expand#125 - crashes - Posted by: firthorfifth06 (Member) - 08-01-2008 at 14:21

 Expand#126 - Fixed Some Crashing - Posted by: firthorfifth06 (Member) - 08-02-2008 at 14:31

 Expand#127 - oh and by the by... - Posted by: firthorfifth06 (Member) - 08-02-2008 at 14:32

 Expand#128 - Posted by: orc5me (Member) - 08-03-2008 at 09:17

 Expand#129 - Crashes - firthorfight06 - Posted by: thehendle (Member) - 09-21-2008 at 21:47

 Expand#130 - Crashing Part 2 - Posted by: thehendle (Member) - 09-27-2008 at 12:02

 Expand#131 - Posted by: orc5me (Member) - 11-11-2008 at 04:59

 Expand#132 - Cant get it to work - Posted by: Shandrial (Member) - 11-21-2008 at 19:38

 Expand#133 - Sounds, Campaign - Posted by: JOtruba (Member) - 11-05-2009 at 14:24

 Expand#134 - Posted by: heavyweaponsguy153 (Member) - 05-09-2010 at 12:20

 Expand#135 - Trent - Posted by: PrimeGodist (Member) - 08-01-2010 at 07:47



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